
Abstracts

Connexions - Building Communities
and Sharing Knowledge
A grassroots movement is on the verge of sweeping through the academic
world. The "open access movement" is based on a set of
intuitions
that are shared by a remarkably wide range of academics: that
knowledge should be free and open to use and re-use; that
collaboration should be easier, not harder; that people should receive
credit and kudos for contributing to education and research; and that
concepts and ideas are linked in unusual and surprising ways and not
the simple linear forms that textbooks present. Open access
draws
inspiration from the open-source software movement (Linux, for
example) and is enabled by recent developments in information
technology, in particular the Internet and World Wide Web.
Translating the open-access consensus into real software and real
legal assemblages has been anything but intuitive. I will
overview a
large-scale experiment in open-access that we call Connexions
(cnx.rice.edu). Connexions is a rapidly growing collection of
free,
open-access educational materials and an open-source software toolkit
to help authors publish and collaborate, instructors rapidly build and
share custom courses, and students explore the links among concepts,
courses, and disciplines. Connexions is internationally focused,
interdisciplinary, and grassroots organized. Millions of people
from
157 countries have tapped into materials developed by a worldwide
community of authors in fields ranging from history to computer
science and from mathematics to biodiversity.
Richard Baraniuk
Rice University
DSpace
"Cooperative
technology: Making institutional repositories and course
management systems work together"
DSpace is
designed for the long-term storage and management of digital assets.
Stellar is designed for managing and presenting teaching materials
while a course is being taught. Stellar Images will use DSpace assets
to present images as course materials, playing off of the strengths of
each tool.
This approach encourages innovation, reuse, and cooperation. DSpace
will be one of many repositories feeding Stellar Images, and Stellar
Images will be one of many windows into DSpace content.
We will talk about our plans to connect the two concerns, and the
practical requirements of the faculty and students using these tools.
We will also touch on the role of OKI's Repository OSID ("Open
Services Interface Definition") as an interface between these tools.
Related URLs:
Dspace:
http://www.dspace.org/
OKI:
http://www.okiproject.org/
Stellar:
http://stellar.mit.edu/
Carl Jones and Ben Brophy
Massachusetts Institute of Technology
Image Annotation Tool
The Image Annotation Tool (IAT) is Web-based application designed for
students and faculty to upload, organize, categorize, present and
annotate digital images. The IAT provides students with a workspace
equipped with tools to study images. Students also can annotate and
organize images into meaningful categories to support their individual
study of the course content. For faculty, the IAT enables the creation
of slideshows and the ability to review student annotations on course
images. The IAT was developed for a histology course in the Columbia
School of Dental and Oral Surgery, but can be utilized in other
disciplines. For example, any activity requiring the labeling of maps,
illustrating art images, or highlighting elements of a graphic can
easily be accomplished with the tool.
Michelle Hall
New Media Center for Teaching and Learning, Columbia University
VUE
Information is
everywhere. Powerful search engines, digital repositories, online
publications and perpetual streams of digital information are familiar
dimensions of the information-rich world in which we live, and, in
many cases, have helped to construct. The rapid development of tools
and systems that enable us to create and distribute of massive amounts
of data have outpaced the creation of tools that let us select,
structure and make sense of digital information. The common expression
information overload reflects our awareness and frustration with
this current imbalance. The focus of this presentation is the Visual
Understanding Environment (VUE), a tool designed to enable personal
elaboration around and the organization of digital content. As will be
demonstrated, VUE presents a visual, concept-mapping interface to
digital libraries and online resources and produces information maps
that can be used for instructional purposes. These maps consist of
visual nodes representing digital content, resource metadata, personal
annotations and labeled links and pathways that
communicate important relationships among the digital objects. Both
students and instructors
have used VUE content maps to better understand and communicate how
ideas and digital content are organized around specific topics. This
presentation will discuss the underlying educational objectives that
guided the development of VUE and provide a brief overview of VUE’s
features.
David Kahle
Tufts
Keynote
Teaching with Technology: Why Bother?
As new
technologies find their way into the classroom, even "cutting-edge"
or early-adopter faculty are in for a struggle. Like changing any
other habit, integrating new tools into teaching is difficult and
requires conscious effort – and a certain willingness to make the
occasional mistake. For those who are not technophiles, the
challenge is even greater; working with technology can seem like
team-teaching with a partner who is often late and sometimes just
doesn't show up at all. Are there strategies to help deal with this
without getting burnt? What new technologies are going to haunt us
next? And the million-dollar question: is the result really worth
the effort?
Rachel S. Smith
NMC: The New Media Consortium
Lionshare
"Big and Little Interact: LionShare's Peer-to-Peer Approach to
Building and Sharing Collections."
LionShare is an enhancement of peer-to-peer software which has been
developed as a response to the documented needs of picture users. The
Visual Image User Study (VIUS) was an extensive needs assessment
project at Pennsylvania State University. It examined the use of
pictures in nearly 70 departments and research centers at Penn State's
23 campuses. One of that studies' most interesting conclusions was
that personal collections, maintained by both faculty and students,
are critical resources that supply a large portion of the pictures
used for teaching and independent learning. People who maintain these
personal collections are also intense users of institutionally managed
collections and want easier interactions between official and
unofficial collections. The VIUS project recommended image delivery
systems that provide greater permeability between institutionally
managed collections and personal ones. One technique for promoting
this type of interaction is LionShare - an open-source software
development project that has adapted peer-to-peer technology to
academic uses. LionShare uses peer-to-peer software (Gnutella and
Limewire) to manage and share any type of media file - not just
images. LionShare adds authentication to the normal peer-to-peer
tools - providing additional security and accountability, as well as a
means for creating self-defined sharing groups. LionShare adds
metadata records, making discovery and management of files much more
flexible than in normal peer-to-peer. LionShare adapts peer-to-peer
technology to small-group use by establishing persistent servers where
users may share files even when their own machine is off. The
persistent servers also become ways of publishing "departmental"
collections. Interaction with large institutionally-managed
collections may either be handled by persistent servers or by a
gateway technology (the eduSource Communications Language.) With
these modifications, a LionShare search may simultaneously retrieve
materials from the user's personal collection, from other personal
collections, and from institutionally managed collections. LionShare
users may select several ways of sharing with large or small groups of
peers. Instant messaging adds to the collaborative interactions
fostered by LionShare. Penn State gratefully acknowledges the support
of the Andrew W. Mellon Foundation for both the VIUS (http://www.libraries.psu.edu/vius/)
and LionShare (http://lionshare.its.psu.edu/main/)
projects.
Henry Pisciotta, Pennsylvania State University
Towards an Education Inflected Architecture
In the course of the
past decade we have seen the emergence of a whole host of applications
and tools designed to assist faculty in their needs for instruction,
research and publication. Overhead projectors have been replaced by
Powerpoint; correspondence courses by WebCT based distance learning;
and a trip to the library by a quick search on Google Scholar or
Amazon.com. There is an abundance of courseware products, learning
management tools, faculty repository systems, electronic journal
banks, art catalogs, video libraries and cyber-cafes. All sorts of
activity which taken in part is quite often useful and pragmatic but
seen as a whole is more akin to the cacophony of frosh week at any
American college.
In fact, the past ten years have
been very much like the struggles of undergraduates to get a handle on
their new environment and to position themselves in the rapidly
changing and unfamiliar mix of freedom and responsibility. For faculty
and the organizational structures that support their work, it has been
a bit of a rough ride - mastering the new tools for collecting,
analyzing and organizing information and at the same time accepting
the responsibility of managing the outcome of all the collecting,
analyzing and organizing activities that so persistently carry on.
But for software developers,
including some very prominent academic ones, it has been a
free-for-all, the ideal market for real life R&D and every week or
perhaps even, every day, there is a new tool or a "better way" to do
one's job, a new piece of software to have and to learn and to use, a
new widget, gadget and for some, a new toy that needs no marketing
other than to say it is a solution to a problem we didn't know we had.
And so for a very long time the focus of administrative activity has
been on this shifting, volatile environment and how best to adapt to
the "new student" and how best to create the "new university" in order
to meet the needs of the "users", generic-faced as they may be, even
when the idea of the new university is not even well articulated by
its greatest proponents.
But amidst all the busyness, the
balance and direction of the academe seems to have moved
beneath our feet. The lauded best practices of instruction and
research are often driven by software development and the overbearing
individualist psychology of the consumer rather than by any higher
purpose. We are encouraged qua instuctors to describe our work,
even our passion as a "service" to others and to proscribe future work
as a functional unit - a new economic widget; and qua
researchers to insist on further resources to meet our individual
needs.
In my mind, the model is dysmorphic
and very possibly unsustainable - certainly undesirable. I suggest
that for educational practice to right itself, to flourish and
evolve, and for students and academics to get back to the work of
learning we need to shed the technology carapace and develop a new
education inflected architecture. What this architecture might look
like and what this means in terms of practice is controversial but
certainly necessary if we wish to continue the cultural conversation
that seems so abruptly to have stopped.
Barbara Taranto, New York Public
Library
Pachyderm
The Pachyderm authoring software was commissioned by the San Francisco
Museum of Modern Art in 1999-2000 to create Making Sense of Modern
Art and other online/kiosk
features for SFMOMA. It offers users the ability to author media-rich
interactive features using a flexibly structured set of screens that
easily mix video, audio, zoom-able high resolution graphics, and
text. Designed for an art history environment, Pachyderm has been
used to create features on artists such as Gerhard Richter, Eva Hesse,
Ansel Adams, Romare Bearden, and many more. These and other recent
Pachyderm features on Richard Tuttle, Pippilotti Rist, Gary Hill, and
Robert Bechtle are viewable at:
http://www.sfmoma.org/education/edu_online.html. Currently a new,
open-source version of Pachyderm is being created by an alliance of
six university new media centers and six museums, led by the NMC (New
Media Consortium). This talk will trace the logic and use of
Pachyderm, discussing ways in which non-linear, rich media interactive
environments differ from traditional academic publications, offering
differing challenges and opportunities to historians, critics, museum
educators, faculty, and students. Topics touched on will include
writing for a non-linear environment, use of extensive video and audio
in online publications, copyright issues, and the differences between
Pachyderm and art historical tools and image banks such as ArtStor.
John Weber
Frances Young Tang Teaching Museum and Art Gallery at Skidmore College
Scholar's Box
The Scholar's Box is a tool being developed at UC Berkeley that
enables users to gather resources from multiple digital repositories
in order to create personal collections and other reusable materials
that can be shared with others for teaching and research. It is
designed to connect domains that are of particular importance to
educational users: digital libraries, educational technology, social
software tool, desktop content authoring. The fundamental conviction
behind the Scholar's Box is that teachers, artists, and researchers --
as part of their creative process -- should have easy-to-use tools
that let them remix any digital content from any source with any
software service. This talk will demonstrate how the Scholar's Box can
be used to support the teaching of art and art history by allowing
scholars to create annotated and reusable sets of images drawn from
diverse sources. The sources will range from brand name institutional
repositories to personal image services such Flickr to the Web at
large.
Raymond Yee
UC Berkeley